Package edu.wisc.game.rest
Enum ParaSet.Incentive
- java.lang.Object
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- java.lang.Enum<ParaSet.Incentive>
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- edu.wisc.game.rest.ParaSet.Incentive
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- All Implemented Interfaces:
Serializable
,Comparable<ParaSet.Incentive>
- Enclosing class:
- ParaSet
public static enum ParaSet.Incentive extends Enum<ParaSet.Incentive>
Various incentive schemes available to experiment designers.
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Enum Constant Summary
Enum Constants Enum Constant Description BONUS
DOUBLING
LIKELIHOOD
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
mastery()
Is this one of those schemes (DOUBLING or LIKELIHOOD) where an early win is triggered once the player passes some mastery criterion?static ParaSet.Incentive
valueOf(String name)
Returns the enum constant of this type with the specified name.static ParaSet.Incentive[]
values()
Returns an array containing the constants of this enum type, in the order they are declared.
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Enum Constant Detail
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BONUS
public static final ParaSet.Incentive BONUS
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DOUBLING
public static final ParaSet.Incentive DOUBLING
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LIKELIHOOD
public static final ParaSet.Incentive LIKELIHOOD
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Method Detail
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values
public static ParaSet.Incentive[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:for (ParaSet.Incentive c : ParaSet.Incentive.values()) System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in the order they are declared
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valueOf
public static ParaSet.Incentive valueOf(String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null
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mastery
public boolean mastery()
Is this one of those schemes (DOUBLING or LIKELIHOOD) where an early win is triggered once the player passes some mastery criterion?
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